top of page

Programming

Java

After graduating from DSU I took part in a 12-week training program located in Texas which covered the basics of Java, JavaScript, Servlets, JDBC, Spring (Boot, MVC, Security), JSP, Bootstrap and Object-Oriented Programming. The goal of this training program was to prepare me with the skills required to work as an entry-level full stack java  developer. At the same time as the training I began working on a website where I could store my notes from the training,

Perlenspiel

Perlenspiel is a gameclavier developed by Brian Moriarty in 2009. I used this open source software instrument to make various web-based toys, puzzles, and games that can be downloaded from GitHub here. You can also play them on my github.io site.

Inform 7

Inform is a design system for interactive fiction based on natural language. I used this software in my Worldbuilding and Game Programming Tools courses to make prototypes of games. In the GitHub link below, there is a prototype of my game design project: Florida Man as well as Munkai; a prototype of the world my team created in our Worldbuilding course.

Unity

In my Game Programming Tools course, we were tasked with making a basic Pong game in the Unity Game Engine. Once I had the essential functionality of the game, I took it a little further. When a player has a super meter of 15 they can add force to the ball that hits their paddle and if they have a super meter of 25 they can summon another ball to the field (no more than 3). You can download the game from GitHub below. When running Pong.exe make sure to choose a wide resolution (1280 x 720).

bottom of page